Insights on Game & Video
Asset Management
The Artstash blog covers game asset management, 3D pipeline workflows, version control for artists, and product updates. Whether you're a Technical Director evaluating DAM tools or a studio lead trying to fix a broken asset workflow, you'll find practical guidance here.
Our Latest Article

Unity Version Control vs Git: Which Should a Game Team Use?
July 8, 2026
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Artstash Now Supports Dropbox and Box: Sync Your Assets Without Changing How You Work
May 28, 2026
We built Artstash around a simple conviction: your assets should be searchable, previewable, and organised wherever they already live. You shouldn't have to migrate everything into yet another system just to get intelligent search and in-browser previews.Today, that conviction gets a little stronger.
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Your AI Art Pipeline Is Creating an Asset Management Crisis
May 19, 2026
The game industry has convinced itself that the hard part of AI-generated art is the generation. Get the prompt right, pick the right model, iterate until the concept looks good. But solving generation has created a different problem entirely, one that almost nobody is talking about: What happens to the assets after they're made?
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