Insights on Game & Video
Asset Management
The Artstash blog covers game asset management, 3D pipeline workflows, version control for artists, creative operations for UA teams, and product updates. Whether you're a Technical Director evaluating DAM tools, a studio lead trying to fix a broken asset workflow, or a UA or creative team wrangling hundreds of ad variants, you'll find practical guidance here.
Our Latest Article

What Is 3D Asset Management? A Complete Guide for Studios
August 17, 2026
3D asset management is the practice of organising, versioning, previewing and governing 3D files across a production pipeline. This pillar guide covers why 3D breaks generic DAM tools, the core capabilities to look for, and how to choose a system that connects to your existing storage instead of replacing it.
Read more
EU AI Act Article 50: Why Provenance Belongs in Your DAM
August 15, 2026
Article 50 of the EU AI Act took effect on 2 August 2026, alongside California's AI Transparency Act and live labelling regimes in China, South Korea and India. For a games publisher shipping hundreds of UA variants a month, the hard part is knowing which assets contain AI-generated content and being able to prove it. That is a creative operations problem, solved in the DAM and the workflow rather than in a legal review at the end.
Read More
Artstash vs Air (2026): Which Platform Fits Your Team?
August 14, 2026
Artstash and Air both replace folder chaos with a searchable, visual asset library — but they are built for different teams. This comparison covers storage model, file formats, version control, AI capabilities and pricing.
Read More